Brace yourself for an unparalleled horror experience on consoles as Project 13 emerges from the shadows, ready to plunge players into a nightmarish journey through the eerie confines of a repeating Psych Ward Corridor. Developed by Drybread Games and published on consoles by Dolores Entertainment, Project 13 is a unique walking simulator that challenges players' perception, instincts, and sanity in a relentless and chilling environment.

In Project 13, players assume the role of a disposable Probant, stripped of rights and a future, tasked with navigating the mysterious and haunting corridors of a Psych Ward. Your objective is simple yet perilous: report any anomalies encountered during your walks. But here's the twist – a single mistake means starting anew. Only by consistently reporting accurately can you hope to progress through the enigmatic corridors and uncover the truth lurking within.

Project 13 will be available for purchase on PlayStation 4, PlayStation 5, Xbox One and Xbox Series S/X this May 31st. Embark on this surreal journey where reality blurs, and your decisions shape your destiny. Are you ready to unravel the mysteries of Project 13 and defy the odds stacked against you? The corridors await – enter if you dare.


  • Repeating Hospital Corridor: Immerse yourself in a chillingly repetitive environment, where each step could lead to discovery or deception.
  • Over 35 Anomalies: Uncover the secrets hidden within the corridor as you encounter over 35 unique anomalies. Stay vigilant, for every detail matters.
  • Confirmation After Each Walk: After each expedition, confirm whether you experienced any anomalies. Your accuracy determines your fate.
  • Escape on the 13th Walk: Success lies in your ability to navigate the corridors and accurately report anomalies. Reach the 13th walk unscathed, and you may find the elusive exit.
  • Variable Duration: The game's duration is unpredictable, ranging from 40 minutes to "a lot longer." Sharpen your eyesight and hone your sense for anomalies to expedite your escape.

by Daniel